/****************************************************
    Author:            龙之介
    CreatTime:    2020/12/26 20:25:9
    Description:     Nothing
*****************************************************/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using UnityEngine.UI;
using ZYKTool;
using System.Linq;



namespace LongZhiJie
{
	public class AdioMenu :MonoBehaviour
	{
        public GameObject 音量菜单;
        public void Show()
        {
            TapTapStaticValue.PlaySound();
            音量菜单.SetActive(true);
        }
        public void Hide()
        {
            TapTapStaticValue.PlaySound();
            音量菜单.SetActive(false);
        }

	}
}